The Guildmaster is the heart and soul of any team; leading your party through the most treacherous of plains without fear, capable of healing and defending allies through regenerative and preventive auras, the Guildmaster can also use weapon attacks to smite enemies who seek to cause harm to your band.
- Captain's Claw - Hits an unit for 120% of your basic damage and heals you for 5/10/15/20/25% of the damage dealt. Preparation: Instant.
- Mentor's Gaze - Range up to 2 squares away. Chosen ally gets healed for X and (on level 3+) has copies of your passive abilities for 2 turns. Preparation: Instant.
- (Passive) Blue Blood - Whenever Guildmaster is hit, he heals adjacent allies for 1/3/5/7/9% of the damage taken.
- (Passive) Leadership - Units 4 squares away from the Guildmaster have increased damage by 2/4/6/8/10%.
- (Passive) Blood Painter - Hitting an enemy creates a magic shield that protects your adjacent allies for 2/4/6/8/10% of the damage dealt.